|
Welcome to www.BCB-Tools.com JumpStation Geek Speek ... Home of the the TDx_Library... "RAD DirectX" for C++ Builder Latest News Development Tools Information Demos Tutorials Reference Links Forums Register ...
... -= Last Updated =- 20th October 2010 Our Future -= Established =- 1st July 1997 Our History -= Contact us =- [email protected] -= Last Release =- TDx_Library v1.80 Downloads (Free) ... -= Register =- TDx_Library v1.80 Commercial License US$100 a copy Free Upgrades Register ... Easily 15,000+ visitors per month. Easily 400,000+ hits per month. More than 14,000+ users (97% unregistered) More than 50-100+ downloads per month Easily 300+ Gb / Year Downloads ... -= Pre-Register =- TDx_Library v1.90 US$200 a copy Free Upgrades Pre-Register -= Step-By-Step =- Please View Please Read Please Download Please Code Please Register Please Sponsor Us Please Invest Please Speek -= Why? =- So we can create more... the TDx_Library the TDx9_Library the TDx10_Library & BCB_Code_Generator and many other next-generation software tools -= Need Help? =- Demos Tutorials Reference Forums or Ask Us Created Using BCB_Code_Generator v2.3
Created Using C++ Builder v1,3,4,5,6
Compatible with C++ Builder v1,3,4,5,6 & soon BDS 2006, CodeGear 2007 CodeGear 2009
Compatible with DirectX 7,8,9,10
Compatible with Windows 95,98,ME,CE, NT,2000,XP VISTA,7
Compatible with Pentium 1-133Mhz to Pentium 4-3.0Ghz and CORE
Compatible with AMD Athlon Processors
Compatible with NVidia Graphics Cards
Compatible with ATI Graphics Cards This page In Spanish BEST VIEWED IN 1024 BY 768 OR BETTER BEST VIEWED IN INTERNET EXPLORER 5.x OR BETTER Want to Code Some TDx_Library Demos ?? click here to tell us what you can do Would you like to Advertise your Website to over 15,000 unique visitors per month? c++ programmers? click here to view some options Home of RAD DirectX ... -= Step-By-Step =- Please View Please Read Please Download Please Code Please Register Please Sponsor Us Please Invest Please Speek -= Why? =- So we can create more... the TDx_Library the TDx9_Library the TDx10_Library & BCB_Code_Generator and many other next-generation software tools -= Need Help? =- Demos Tutorials Reference Forums or Ask Us
Home of RAD DirectX ... -= Step-By-Step =- Please View Please Read Please Download Please Code Please Register Please Sponsor Us Please Invest Please Speek -= Why? =- So we can create more... the TDx_Library the TDx9_Library the TDx10_Library & BCB_Code_Generator and many other next-generation software tools -= Need Help? =- Demos Tutorials Reference Forums or Ask Us |
100% FREE - Chatrooms, videos, music, pictures, personals, games, downloads by Darren...Click here Do you want more of my tools? click here
" the TDx_Library v1.80 " New!!! available now... all new v1.90... Coming next... all new v1.90 demos and tutorials...
...GENERIC APPLICATIONS - GAMEDEV - MMORPG - MMORTS - MMOFPS - MMOARCADE games... 8,000+ Webpages... 14,000+ Users... 50-100+ Downloads per month... 15,000+ Visitors per month...
Please tell other peoples about this website...
Please ask us questions...
Add this page to your favourites... Make this page your HomePage The TDx_Library is a set of DirectX components for use in writing C++ Builder applications... v1.80 is FREE to use when developing your application, and you can develop any type of application that requires 2D & 3D graphics, 2D & 3D sounds, force-feedback devices, or networking support. Upon completion of your development, you can release your application to the public by registering a commercial license for as little as US$25... US$1 per C++ Builder component... Enjoy your development using RAD DirectX - the easiest way to program applications... (scroll down for more TDx_Library information) ... Instead of writing 1000's of lines of write 20 lines of C++ Builder & DirectX code instead... ... Visual, Step-By-Step "How the TDx_Library Works!" ... - DirectX Demos
DirectX Magic - TDx Demos
TDx Tutorials About Our Tools Download TDx Now
Download the TDx_Library Blue Book now !!! ( 5.3 Mb ) Download the TDx_Library Gold Book now !!! ( 36.7 Mb ) Hi... from Darren John Dwyer, the author of the entire www.BCB-Tools.com website, and the entire TDx_Library, TDx9_Library and the BCB_Code_Generator... i am a disabled freelance solo computer programmer, with a little help from a disabled guy called Israel... i am currently finishing off the TDx_Library v1.90++ ready for more demos, tutorials, and it's first ever release... but it takes time... ... Every day, people download my quality software (the TDx_Library) for FREE... Sofar, over 14,000 people have downloaded my software for FREE. ... So, I started this software development (the TDx_Library) more than 12 years ago, and worked 120 hours per week for the first 7 years, struggling through literally thousands of reboots, patching the DirectX 7 SDK, upgrading through C++ Builder v1 to C++ Builder v6... and so on... all because i was getting paid through registrations of my software. Then people stopped registering, and i worked for 60 hours a week for the next 4 years for no money... Then i stopped developing full-time, and went to only a few hours per week, with people downloading literally thousands of copies of my software, but still no registrations. During these years, I released multiple versions of my software, starting from v1.00, all with free upgrades, free demos, free installer, free tutorials, free reference, free forums, and so on... Sofar, v1.00, v1.01, v1.02, v1.10, v1.20, v1.30, v1.40, v1.41, v1.42, v1.50, v1.51, v1.52, v1.60, v1.61, v1.62, v1.70 and v1.80 have been developed and released... Of these, the most popular versions are still available for download :- v1.42, v1.62, v1.70, v1.80 are FREE TO DOWNLOAD AND USE... that is :- the components, source code, help files, project files, auto-install, demos, tutorials, reference, etc... The auto-install that comes with the libraries only works on XP or less... However, all versions can be manually installed on Windows Vista or 7 pc's. PACKIT Most recently, .... and, it has taken more than 12 years to create... i am currently in the process of releasing the TDx_Library v1.90... Nearly all my time is now spent creating and updating all the demos and tutorials and the website... ... Meantime, could some of the 14,000+ people who have downloaded my software for FREE please think about Registering their software, as is legal, and please give me some funding so i can work more on this website and software... My software is extremely cheap, less than US$1 per C++ Builder component, completely working, as far as i can tell 100% bug-free, completely and utterly documented, with many demos already and many more demos and tutorials to come... And the download is about 20 Megabytes of mostly source code and help files... ... Now, this is the stupid and unfair part :- After 12 years, over 14,000+ people have downloaded my software for FREE, yet only 200 people have ever paid the registration fee and used my software legally. That is, over US$2,800,000 in registration fees have NOT been paid by people who should know that they must use LEGAL development tools... No More PIRACY... Unfortunately, when 14,000 people do not pay for their software, this project is almost bankrupt, and there is not enough money to fund further development of this incredible software. ... All you see, you see because 200 people paid for their incredible software, and funded it's development. These people registered a long time ago, and there have been incredibly few registrations over the past 5 years... less than US$1000 from registrations... for 5 long years of development... With only one registration for US$35 in the past year total. At the same time, during the past year, over 1000 copies of my software have been downloaded... This is unfair, and if i cannot earn money, there is no point developing new software... I'll repeat :- During the life of this project, over US$2,800,000 of my software has been PIRATED. Last year, over US$200,000 of my software was downloaded... and PIRATED... And I earned a total of US$35 for an entire past year of work, all while 1000+ copies of my software have been downloaded. This is money that could have gone into development of the TDx_Library and new software... This is money that could have hired some staff, setup a small business, and funded development... This is money that could have paid for some new hardware, some more versions of C++ Builder compilers... This is money that could have actually paid for the 12+ years of voluntary work that have gone into this project... ... So, You get what you pay for, if you would like more software, then please register now. "I CANNOT WORK ON ALL THIS FOR NOTHING" Please Register... Each time someone Registers my software, i get some money and can spend some time working on improving the TDx_Library, the BCB_Code_Generator, the demos, tutorials, reference and the website. Each time someone registers a complete library, i can work for an entire week on new software... Please join the 200 people who have registered, and please use my software legally. ... Imagine what would happen if people actually paid for their software, and imagine what would happen if some of the 14,000+ people actually registered. Maybe::: new upgrades of my software, new demos, new tutorials, new applications? ... Thank You
Keep BCB-Tools.com growing... please donate US$50 or more... -= Imagine This =- ... If you are one of those 14,000 people who have PIRATED my software, just imagine what life would be like if i had not developed it at all. ... -: v1.90 :- This version contains extra code to handle DirectX exceptions, etc... to make life a little easier for all TDx programmers... This version will be made available to Registered Users and TDx developers only... Are you an experienced C++ developer? BCB-Tools.com needs your help to build the best routines to add to our core graphics, sound, input device and networking support... Become a TDx_Library co-developer today, and help us help each other by developing this library, adding additional functionality to make it more and more powerful each future release... I can do most of the hard work, but i need some extra hands on board to add more features... Hope to hear from you soon, Darren John Dwyer. [email protected] ... Would you be interested in investing some money in bcb-tools for a long-term reward? I am seeking anyone who would like to invest some or all of US$15,000 for each 1% of bcb-tools, giving us the money and time to develop all-new software products... Hope to hear from you soon, Darren John Dwyer. [email protected] ... Would you like to comment on this message? comment about bcb-tools and tdx? [email protected] -= Create Your Own Game Or Application :- Introducing... the TDx_Library v1.80... RAD DirectX for C++ Builder
|
... DirectX Magic --- What is DirectX? ... ... TDx_Library Magic --- What is the TDx_Library? ... | ... Visual Magic - How the TDx_Library Works! ... ... Source Code Magic - Example TDx_Library Source Code ... ... Demo Magic - Lots of Example TDx_Library Demos + Source Code ... | ... Introducing www.BCB-Tools.com ... About our Tools ... DirectX Demos | ... Industry Comment ... ... Technology Comparison ... ... Technology Comment ... ... Your application is developed for this Target Market ... | Do you speek Geek Speek? Click Here ... Imagination & Team TDx ... | Instead of spending 5 years writing 2,500,000 lines of code for your game or application, How about instead spending just 4 months writing your code and release your game or other application into the real world... | Click here to read "How the TDx_Library Works!"... Click here, and Scroll down, for TDx_Library Coding Information... Download the TDx_Library v1.80 Now - Free! TDx_Library:: A Brief Summary of v1.80.
--- Welcome to the magic of RAD DirectX... --- The TDx_Library v1.80 is a next-generation, visual, object-oriented, rapid-application-development Windows(tm) programming productivity solution, consisting sofar of 107 individual C++ Builder(tm) & DirectX(tm) components arranged in 5 advanced object-oriented component libraries, suitable for all programmers, from beginners to professional programmers, really anyone who wants to create real-world Results... in literally seconds... --- Create or Enhance any application for any version of Microsoft's Windows Operating System, suitable for anything from the most humble older pc's (P1-133Mhz) running Windows 95 to the latest and greatest dual-pentium (P4-3.0Ghz) or CORE running Windows XP or VISTA or 7... --- Create your application once, using one version of your source code, using whatever version of C++ Builder you like, and deploy your application to work identically on all versions of Windows, using all the very advanced technologies available in Windows, not a problem... --- The TDx_Library is a cross-platform, cutting-edge, visual, rapid-application-development API (application programming interface) for creating the most advanced Windows applications ever envisioned... use your skills & our technologies to create applications that will last the next 20+ years, in nearly no time at all, with no real-world programming issues, just simple-to-use core technologies that are designed to be used indefinately. --- For C++ Builder v1,3,4,5,6 and Windows 95,98,ME,CE,NT,2000,XP,Vista,7 and DirectX 7.0a... ... "The TDx_Library v1.80" is Suitable For :- Main Reasons for Registering :- Why Register? Information Demos Testimonials Top
Welcome to "The TDx_Library v1.80"... For C++ Builder v1 thru to C++ Builder v6... For Windows 95,98,ME,CE,NT,2000,XP,VISTA,7... ... Enhance your C++ Builder application with :- Read About The MAGIC Of DirectX ... It's not cutting-edge, it's better... it's Next-Generation, Rapid-Application-Development, DirectX! It's software designed to remain relevant for (hopefully) the next 20+ years... It's a complete suite of Software Development Tools that you can use to create your own high-performance Next-Generation games and multimedia applications... ... mixing Borland C++ Builder and DirectX ... extremely easy point-and-click programming... ... with TOTAL control over your programming design ... Take a look at the DEMOS!!! "Create your game or multimedia app in realtime..." "Create your game or multimedia app to work identically on all existing Windows pc's..." Top Benefits of Using Our Programming Tools...
What do you really want, if you could have your magic cup of tea? ... How About? Incredibly easy-to-use programming toolsets that offer :- Power, Productivity, Performance, Perfection. ... Why do things the way Microsoft, etc. ie. Especially when there exists a much superior alternative to old-style ... It's called "The TDx_Library v1.80"... RAD DirectX for Borland C++ Builder... ... It takes, at most, just one day of learning how to use my tools, and you can change your life forever more... After just one day learning, you will be able to create outstanding results the next day, in SECONDS... Unless you have many millions of dollars to invest in your software development, you probably want what is BEST... ... So, try my software... ...try it for yourself and see for yourself... for FREE ...experiment with the Demos, read the Tutorials, and so on... ...look at all the automagic stuffs working for you... ...if you like it, use it and Register your development licence... Top
Instead of writing 1000's of lines of write 20 lines of C++ Builder & DirectX code instead... ... Visual, Step-By-Step "How the TDx_Library Works!" ...
...
If you like what you see, then please Register our Software so we can create new and improved versions...
Do you need a copy of C++ Builder v1.0 Professional or Windows ME or the DirectX 7.0a SDK? You can download here TDx_Library:: Benefits of v1.80. Using incredibly simple code, Create one .EXE Install it onto any version of Windows, any combination of hardware. And it works. Pentium 1-133Mhz running Windows 95? Pentium 4-3Ghz running Windows XP or Vista or 7? Does not matter... You have programmed your application, using simple and incredibly easy to understand code, with 5-10% of the normal effort, and your incredibly advanced application works on every combination of hardware and software with NO CHANGES. Try it Free! and see for yourself.
Please register all 5 libraries for best results...
v1.00 ... v1.62, v1.70, v1.80 are Free to download and use! Commercial Development Licenses Cost from US$25 a component library!
TDx_Library:: What is it?
"Easy-to-use, Rapid Application Development DirectX tools for Borland C++ Builder" Fast, Effective, Easy-To-Use, Dynamic, Ultra-High Performance - WindowsXX Programming & Development Tools... -: Code :-
the TDx_Library v1.80...
Top TDx_Library:: Information about it.
Creating an Application using the TDx_Draw_Library v1.80 Top
#pragma link "TDx_Draw_Library_Install" // ------------------------------------------------------------------------------------------------------ void __fastcall TForm1::Button1Click(TObject *Sender) { // create an interface to the default DirectDraw device if (Dx_Draw1->Create(NULL)) { // make sure we have exclusive access to this device  Dx;_Draw1->SetCooperativeLevel( Application->Handle, DDSCL_FULLSCREEN | DDSCL_EXCLUSIVE ); // setup to create a primary surface DDSurfaceDesc1->SCaps = DDSCaps1; DDSurfaceDesc1->SCaps->Caps = DDSCAPS_PRIMARYSURFACE; // create a primary surface if (Dx_DrawSurface1->Create( DDSurfaceDesc1, Dx_Draw1)) { // create an offscreen surface from a file if (Dx_DrawSurface2->CreateFromFile( Dx_Draw1, "TEST.BMP" )) { // display the test image while stretching it to fit the entire screen Dx_DrawSurface1->Blt( NULL, Dx_DrawSurface2, NULL, 0, NULL ); // destroy the offscreen surface Dx_DrawSurface2->Destroy(); // not required } // destroy the primary surface Dx_DrawSurface1->Destroy(); // not required } // destroy the DirectDraw interface  Dx;_Draw1->Destroy(); // not required } } ... Press F1 for comprehensive component help ...
Creating an Application using the TDx_Sound_Library v1.80 Top
#pragma link "TDx_Sound_Library_Install" // ------------------------------------------------------------------------------------------------------ void __fastcall TForm1::Button1Click(TObject *Sender) { // create an interface to the default DirectSound device if (Dx_Sound1->Create(NULL)) { // create a DirectSoundBuffer from a .wav file // and store the buffer information in DSBufferDesc1 if (Dx_SoundBuffer1->CreateFromFile("TEST.WAV", DSBufferDesc1, Dx_Sound1)) { // play the .wav file once if (Dx_SoundBuffer1->Play(0,0)) { // do whatever you like until the sound stops playing while (Dx_SoundBuffer1->Playing) DoSomething(); } // destroy the sound buffer Dx_SoundBuffer1->Destroy(); // not required } // destroy the DirectSound interface  Dx;_Sound1->Destroy(); // not required } } Top TDx_Library:: More Example Source Code! Click here to see a couple more examples of source code... Click here to see a comparison between Visual C++ and TDx code... For heaps more source code :- Click here to see many different Demo examples complete with source code... ... from a simple DirectX detection toolset... Top TDx_Library:: Information! Each of the 5 libraries of DirectX components has totally different functionality, and detailed information about it's unique benefits can be found in the following areas of this website... Top TDx_Library:: Step-By-Step Tutorials! If you don't really know much about any of this kind of stuff, maybe it's a good idea to have a read and come up to speed on what the TDx_Library is all about? Step-By-Step Tutorials :- Top TDx_Library:: Complete Online Reference! Each of the 5 different libraries comes complete with [F1] help inside C++ Builder, as well as a complete online reference library for each component, property, method, event, callback, parameter, etc... in the entire library. The TDx_Library is 107 components that are extremely powerful, and incredibly comprehensive, so the online reference library is approximately 8,000+ webpages big, and it contains all details you will ever need to get the total experience of the TDx_Library and harness all it's incredible firepower in your application. Online Reference :- Top TDx_Library:: Download the Demos...!!! Screenshots :- -= TDx_Library =- -= TDx_Draw_Library =- -= TDx_Sound_Library =- -= TDx_Input_Library =- -= TDx_Play_Library =- -= TDx_3DI_Library =- Top TDx_Library:: Download v1.80 Free!
11.5+ Years of solid, continuous, dedicated programming, has finally resulted in this :- You only need to Register if you are going to develop Commercial Software (if you earn money from it, then your software is 'Commercial Software')... Available from the 23rd July 2008. 107 Cutting-Edge Visual Object-Oriented Rapid-Application-Development DirectX Components for C++ Builder... Top Pretty Cool...? Imagine what it would be like to learn step-by-step how to program using the TDx_Library... The demos are much more than this, with many more to come in future... What do you think? Is it worth Downloading the TDx_Library to see what you can create? in minutes...? Top TDx_Library:: It does this? Yes. --- Imagine.... you creating incredible 2d and 3d Graphics, with realtime animation on all monitors, with massive sound FX and music and recording, multiplayer internet or Dial-Up or LAN or serial, with Force Feedback Joysticks or yokes or steering wheels or multibutton mouse ---
--- 100% free version for non-commercial development --- --- all for less than US$1 per component Pre-Registration --- --- commercial licence less than US$2 per component Registration --- Top TDx_Library:: Do you want v1.90++? --- Help Me --- Pre-Register the TDx_Library v1.90++ now, save 20%, only US$200 for the complete library... --- Help Me --- --- If more people register, more people can work on the all new v1.90++ upgrades --- --- improved libraries... more demos... application templates... free upgrades... much more information... --- --- v1.90 is more robust, easier to use, many more examples, works with CBuilder 2006, 2007, 2009 (hopefully) ---
New Improved v1.90 Help Files New Improved v1.90 Online Reference Top TDx_Library Partnership:: Are you interested?
Top Imagine...? Imagine what you can do with these tools... Imagine for a few seconds what we could all be achieving if i actually had some help... maybe hire some people and teach them what i know how todo with the tools i have created... What do you think? Is it worth Registering to see what we can create in future?
Please Register or Pre-Register or Sponsor Us... Please consider investing in our website... Top
Please Register or Pre-Register future versions... Please Register as I earn less than US$100 per month from all my 11.5+ years work. Please Register as there are 50-100+ copies of my libraries downloaded each month... but ZERO registrations Darren John Dwyer Author of 'The BCB_Code_Generator v1.0 to v2.3', 'The TDx_Library v1.00 to v1.90', 'The TDx9_Library v1.00 (alpha)', 'www.bcb-tools.com' 11.5+ years and counting... :: Currently Under Construction :: 'The TDx_Library v1.90' ... I work on this part-time, when i can afford to ... ... I could work on this full-time, if enough people Register or Pre-Register my software ... Top
Top -= Welcome to BCB-Tools.com =-
The home of RAD DirectX for Borland C++ Builder...
If you are a software developer and you create next-generation applications, games, 3d databases, etc. for WindowsXX... Then try my professional software development tools for free... You will find it incredibly easy... and maybe you can make lots more money for yourself... Literally everything you need is on this website... ... The BCB-Tools.com website is 8,000+ webpages worth of information, 200+ megabytes of tools, gigabytes to download... Note: I am NOT Borland Corporation or Microsoft Corporation or some kind of "tools" branch of these mega-corporations! ... Do you need a copy of C++ Builder v1.0 Professional or Windows ME or the DirectX 7.0a SDK? You can download here ...
...
...
...
...
... -= Our Mission =- "To help people create, enhance, supply and support the best and most advanced programs available on the internet." We are on a journey to supply you with top-quality next-generation visual programming toolsets that provide highly advanced core technologies that are very easy to use, and that dramatically speed up software development processes. These technologies supply the end-programmer with unprecedented clarity and freedom of development, letting the programmer concentrate entirely on their own programming objectives, all while vastly enhancing and simplifying the core technologies used. Programming Tools for Programmers by Independant Programmers... We are small, independant and very important to the future of our industry, but we are not Borland or Microsoft... And we don't have millions and billions of dollars to play with... please Register and help us grow and succeed... the TDx_Library...
"Professional, Easy-to-use :- Game programming tools, Multimedia development tools, Application enhancement tools..." Read about the Magic of DirectX Read about the TDx_Library Read more about the TDx_Library See exactly how easy the TDx_Library is to Use See exactly how easy the TDx_Library is to Code View more information about the TDx_Library... Download the TDx_Library v1.80 - FREE for non-commercial purposes... the BCB_Code_Generator...
"Professional, Easy-to-use :- Software Tool that can be used to create C++ Builder code for Windows XX..." Read an overview about the BCB_Code_Generator Download the BCB_Code_Generator v1.62 and v2.1 for Free! Top How much does the TDx_Library cost to download and use...? Nothing... Nada... Zip... Null... ... The TDx_Library v1.00 thru to v1.80 is now entirely FREE to download and use for non-commercial or non-monetary purposes! Older, unsupported stuff, we just give away for FREE... "As Is"... Newer stuff... working, bug-free stuff, we charge real-world money for... If you wish to support my efforts to develop new software, then please Register for updated software... If you wish to release your software into the commercial, or money-earning world, then you MUST Register the TDx_Library... ... Please Note: All future versions of my software (v1.90++) will no longer be free. All future versions of my software will require ongoing proof of registration, and minimal royalty payments from developers and interested parties may also be required... ... You can also Register our v1.80 tools starting from US$50 for an entire next-generation toolset, up to US$100 for everything we have currently available... From 10 to 200 Megabytes worth of stuff... You can also Register our v1.62 and v1.70 tools starting from US$10 for an entire next-generation toolset, up to US$70 for everything we have available in v1.70... 5 libraries, 107 components, source code only... That's less than US$1 per component... That's less than US$10 per megabyte of code... Includes the following libraries :- ... Should you wish to licence our BCB_Code_Generator technology, you can enquire about it... ... Register Now!
When you Register v1.80, you get Free Upgrades for the entire lifespan of our toolsets... Top Why Pay if it's FREE anyway...? Well, if I do not earn any money, i cannot spend time developing new tools... Thats something important for you to consider... ... Secondly, the software I have created is commercial & copyrighted software, and as the developer and owner of this software, I can choose who uses it and who does not use it. The terms of use of the software include an obligation, upon you, to register my software if you are planning on using my software for the purpose of creating and distributing commercial software, or software that you earn money from. If you do not abide by my terms of use of my software, then you are fully open and exposed to any kind of legal challenge I may instigate in future against people who are using my software illegally, illegitimately, or fraudulently... which may include complete exponential loss of earnings over the past 11 years by approximately 12,000 users. ... How about this? You give us a little of your real-world money, and for your money, you will get :- If you have any questions, ask us using our admin email address, [email protected] -= Pax Imperia =-
For when you cannot be bothered coding any more... Why not take on some 15 other alien races in a realtime space colonization, trade, diplomacy & war game... Excellent Graphics Fantastic Gameplay DirectX 3 or better.
Here is a quality game to Download :- PAX IMPERIAThis game is DirectX 3, but you will be surprised... This game could have been written pretty easily using the TDx_Library, which is DirectX 7... (Probably one of the best games ever created) -= 1830 =-
For when you cannot be bothered coding any more... Why not take on some 7 other players in a turn-based railroad strategy game, build tracks, run trains, make money, buy stocks... A computer game based on the 1830 cardboard tile board game... Fantastic Gameplay DOS or better.
Here is a quality game to Download :- 1830This game is DOS, but you will be surprised... (Probably one of the best games ever created) Top -= Geek Speek =-
| Please Speek Geek Speek to EveryOne... | C:> About_BCB_Tools C:> About_Our_Tools | C:> Visual Programming Compiler C:> Example_TDx_Library_Source | C:> Example_BCB_Code_Generator_Source C:> Example_BCB_Code_Generator_Help | I need your TDx_Library applications today... There are many thousands of people looking at this website each week, looking for C++ Builder stuff... Send me your TDx_Library applications and I will promote them, and your website, on this website... Welcome To The Future Of Programming...
Turbo-Charge your software development career with the #1 ultimate next-generation application development productivity solution ever invented... "The TDx_Library"... Create next-generation applications for all Windows Operating Systems in literally seconds, and save 90% of your development effort immediately... A fast, easy-to-use, comprehensive, powerful, seamless, visual, Rapid-Application-Development, complete, integration of DirectX 7.0a and C++ Builder v1,3,4,5,6 for Windows 95,98,ME,CE,NT,2000,XP,VISTA,7...
-= Important Note =- As of 13th July 2008, the TDx_Library v1.80 is now FREE to download and use. Far as i can tell, it is something like 99.99% or 100% BUG-FREE... Download and install all 5 component libraries for best results... If you would like to have much more stuff including new and improved versions of the TDx_Library... v1.90++ with loads more example source code, demos, tutorials, extra online reference, etc... then Register Now!... Thank You, Darren John Dwyer, Author of the TDx_Library. -= Latest News =- Thank You, Darren John Dwyer, Author of the TDx_Library.
Click here for latest Development News... (20th April 2009) Hint: If you are having problems either installing the TDx_Library v1.80 or using the TDx_Library, you may need to actually compile the component libraries after the installation package has completed, before you can actually compile the demos. Hint: For v1.80, you will need dinput1.lib and dinput2.lib, place them in C:\Program Files\Borland\CBuilder#\Lib\*.* Hint: you may need for BCB# - BCB1: TDx_Library_Defns.obj and TDx_Library_Functions.obj BCB3: TDx_Library_Defns.obj and TDx_Library_Functions.obj BCB4: TDx_Library_Defns.obj and TDx_Library_Functions.obj BCB5: TDx_Library_Defns.obj and TDx_Library_Functions.obj BCB6: TDx_Library_Defns.obj and TDx_Library_Functions.obj place them in C:\Program Files\Borland\CBuilder\Lib\*.* Vista, 7: The Microsoft Dx7 SDK Install does not work on Vista and 7, neither does the TDx_Library_Install_v180.exe (v1.90 - coming release May/June 2010 has an installer that works with Vista and 7). Vista, 7: You can download the DirectX SDK files as a .zip file, and unzip them for Vista and 7 from the Downloads Page. -= Latest Stuff =- Download the TDx_Library v1.80 - FREE for non-commercial use...
Try the TDx_Library v1.90 online reference...
Try the TDx_Library v1.90 help plugins...
Download BCB-Tools's "Borland C++ Builder Code Generator",also known as the BCB_Code_Generator, v2.10, for free... Download Microsoft's "Windows Millenium Edition",also known as Windows ME, full cd, for free... Download Microsoft's "DirectX 7.0a",also known as DirectX 7, full sdk, for free... Download Borland's "C++ Builder v1.0 Professional",also known as BCB1, full cd, for free... Download Borland's "C++ Builder v3.0 Professional",also known as BCB3, full cd, for free... Download Borland's "C++ Builder v4.0 Professional",also known as BCB4, full cd, for free... Download Borland's "C++ Builder v5.0 Professional",also known as BCB5, full cd, for free... Glossary Terms... www.BCB-Tools.com is changing... evolving... morphing... From now on, www.BCB-Tools.com is going to focus on the following areas of programming :- ... i am going to continue the development of bcb-tools.com, teaching you how to write computer games or other applications using a combination of the TDx_Library v1.90, C++ Builder v1..v6 (maybe 2006/2007), and DirectX for Windows 95,98,ME,CE,NT,2000,XP,Vista,7... :) Want to learn how to write computer games? Email me and let me know you'd be interested in learning how to create games... here is some numbers for you to crunch :- one game, one application, 10,000-100,000 players per session... players pay $1-$10 per month, which will fund further development. two games, two applications, most of the stuff written during the first game.... three games... four games... etc. think about it.... 6-12 months per game on development. i'm ready to start this soon the TDx_Library v1.90 is working, getting closer to eventual release then it's a game-writing-frenzy... :) Want to join me, darren, the author of this website, writing games? Email me and let me know you'd be interested in joining me, darren, writing games for a living... :) Want to join me, darren, the author of this website, writing and upgrading my custom 11-year-old development toolsets? Email me and let me know you'd be interested in joining me, darren, writing game and application development tools for a living... i'm planning on this :- the games i write, you download them, they work, standalone, over the LAN, over the internet (multiplayer - 10-100,000 players in each game), or on modem you sell the game in the shops you sell the game online one website per game, with another website of multiple games each game auto-connects to the rest of the gamers with chatrooms, etc. talk while you play the game, even have video / cam during the game amazing gameplay amazing depth of gameplay amazing graphics, with heaps of GFX amazing sounds, with heaps of SFX amazing music amazing input devices amazing multiplayer 2d + even 3d games!!! Lots and lots and lots of MMORPG and MMORTS games... even MMOFPS and MMOARCADE games... the TDx_Library is changing... evolving... morphing... v1.90++ coming very soon... the TDx_Library is undergoing some serious modifications prior to the release of v1.90... most importantly, Vista and 7 compatibility... // a simple demo, this is what the following code does :- void __fastcall TMainForm::Button1Click() { // initialize the TDx_Library TDx_Initialize(); // setup demo TDx_Sprite* helicopter_sprite = createSprite( "C:\\MyGame\\Images\\helicopter.spr" ); TDx_SoundFX* helicopter_sound = createSoundFX( "C:\\MyGame\\Sounds\\helicopter.snd" ); TDx_SoundFX* bang_sound = createSoundFX( "C:\\MyGame\\Sounds\\bang.snd" ); helicopter_sprite->setPosition( grMaxX/2, grMaxY/2 ); helicopter_sprite->setAutoMovement( -1, -1 ); // start demo here, clear the screen, get setup for auto-animation, make some noise, etc... playSoundFX( "C:\\MyGame\\Sounds\\red_alert.snd" ); playBackgroundMusic( "C:\\MyGame\\Music\\background_music_1.mus" ); // display the intro fadeInText( 100, 0, "Helicopter Demo" ); waitOneSecond(); fadeInText( 100, 200, "...wait..." ); waitOneSecond(); fadeOutText( 100, 200, "...wait..." ); // display a helicopter, and make a noise helicopter_sprite->playSprite( "fadein" ); helicopter_sound->playSound( "repeat" ); waitOneSecond(); // wait for it to move to the extreme top or extreme left of the screen while (helicopter->isMoving() && helicopter->X > 0 && helicopter->Y > 0) // while we are doing anything else DoSomethingElse(); // okay, it hit the top of the screen or the left of the screen, make a BANG bang_sound->playSound( "wait" ); // finished, don't forget to say goodbye waitOneSecond(); say( "goodbye" ); } // that's all you gotta do... --- Cool huh? JUMPSTATION Top
Register "The TDx_Library v1.80" in all it's awesomeness now! (don't forget all the v1.70 example applications) ... How It Works! Our Development Tools DirectX Demos C++ Builder Demos Example Source Code Tutorials Register Downloads Reference
Or Click :- Now Imagine...? Imagine for a few seconds what I could be achieving if I actually had some money to buy some new hardware, software, maybe hire some people and create a whole bunch of new stuff... What do you think? Is it worth Registering to see what we can create in future? Maybe you would like to advertise your stuff to over 500 Borland C++ Builder programmers per day? Take a look at our Sponsorship Options... Mail me with your ideas... Mail someone else with your ideas.. Here's some ideas :-
THANKS FOR VISITING BCB-TOOLS.COM Top Thanks very much for visiting BCB-Tools.com. You are one of many thousands of visitors per year... ... We hope you enjoyed reading about our website and tools, and hope you found it useful, because we work very hard on making this website a unique experience designed to enrich your life... ... Please come back and see the website and our tools as we evolve over the coming weeks, months, years... ... Darren Dwyer, Creator of BCB-Tools.com, the TDx_Library, the TDx9_Library and the BCB_Code_Generator. Creator of Darren-John-Dwyer.com. Israel Luengo Garcia, Coder of BCB-Tools.com Spanish Pages. Please Donate US$20 Now! ...
Please Register @ US$200 Now! Are You a "True Believer" in GOD? If So, or NOT, does not matter, It's Wierd... Read :- www.darren-john-dwyer.com (under construction) |
(c) 2010 djd Darren John Dwyer, Wellington, Australia, All Rights Reserved. Investment Opportunity Investors Wanted Advertising Opportunity Sponsors Wanted Help Wanted DemoCoders, Article Writers, Programmers, Artists, Musicians, WebHeads, etc., Wanted Testimonials What our Registered Users say... Important: Latest News Marketing Comment Windows 95,98,ME, CE,NT,2000,XP, or VISTA-Only? Tech Comparison Visual C++ or C++ Builder Tech Comment What is Better? DirectX 7.0a or DirectX 9.0c or DirectX 10? etc... Example TDx_Library Demo Source Code Example TDx_Library Component Source Code Article DirectX 9 v's DirectX 10 The TDx_Library Easy-To-Use, Powerful, Professional RAD DirectX Component Libraries for Borland C++ Builder (tm) programmers... The TDx_Library. Cutting-Edge Special FX
The TDx_Library. The world's first complete RAD DirectX programming solution. The most powerful programming SDK ever invented. The TDx_Library. The ultimate solution for creating incredible cutting-edge games and multimedia apps for Windows Operating Systems using Borland C++ Builder and DirectX. The TDx_Library. Seamlessly Integrating Microsoft DirectX(tm) and Borland C++ Builder(tm) into an advanced Drag-n-Drop & Click Visual Object-Oriented (OOP) Rapid-Application-Development (RAD) DirectX Application Programming Interface (API) for Borland C++ Builder (BCB) v1,3,4,5,6 compatible with the BCB Visual Component Library (VCL) The TDx_Library. What DirectX(tm) should have been like... What C++ Builder(tm) should ship from the factory with... OOP RAD DirectX component libraries The TDx_Library. DirectX(tm) Optimized for C++ Builder(tm) The TDx_Library. Better than Managed DirectX(tm) The TDx_Library. "RAD DirectX" Have a good, long, hard look at this toolset... it will change your life... quite literally... forever more... |
|
|
||
BCB-Tools.com is proud to be a Borland Technology Partner |
||
|
|
||
Quality Website Hosting by
|
Proudly Made in Australia 6-Stars Quality |
Total Visitors Since
April 2009
|
|
|
||
Have a big smile & a happy day...
:)
please tell a friend about us...
or
email us and say hello
This website created with Microsoft WordPad(tm) & my own "BCB_Code_Generator" & and a lot of elbow-grease...