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    DIRECTX 7.0a and 9.0c DEMOS
    Go to the Welcome Page
        DIRECTX 7 AND DIRECTX 9 DEMOS

    Target Market

    -= DIRECTX 7.0a SDK DEMOS =-
    -= DIRECTX 9.0c SDK DEMOS Down The Page =-



    Want to see an incredibly good DirectX 7.0a SDK Demo / Diagnostic program written by industry experts? MadOnion.com

    See exactly what the DirectX 7.0a SDK offers... and what it is capable of...

    This demo is a full-on 3D Graphics testing application, including an outstanding demo, helicopter simulation,
    ancient and future city walkthrough, etc. from simple realtime rendering to high-detail rendering, sounds and all.

    Love the various reflections, water effects, and lighting effects... WOW! Thats where Graphic Artists and
    millions of dollars in development budgets help alot...

    Note: This application works well on all available hardware... for example, it works with a NVIDIA GeForce4 MX 440...

  • 3D Mark 2000 v1.1 (about 20 Megabytes)


  • Screenshot of the Demo      Screenshot of the Demo



    Want to see another DirectX 7.0a SDK demo from the "demoscene"?

    Heaps of nifty 3d graphics effects, some nice background music, but sorry, no, not developed with our tools...
    Just another example of what can be done using the DirectX 7.0a SDK if you have the time and money and skills...

    Note: This application works well on all available hardware... for example, it works well on a NVIDIA GeForce4 MX 440...

  • 359dot60.zip (about 3.2 Megabytes)


  • Screenshot of the Demo      Screenshot of the Demo



    Want to see a DirectX 7.0a SDK compatible commercial demo? Star Trek: Armada Demo

    It's a game...
    Note: This application works well on all available hardware... for example, it works well on a NVIDIA GeForce4 MX 440...

  • Star Trek: Armada Demo (about 73.17 Megabytes)


  • Screenshot of the Demo Screenshot of the Demo Screenshot of the Demo Screenshot of the Demo
    Screenshot of the Demo Screenshot of the Demo Screenshot of the Demo Screenshot of the Demo



    Want to see enother DirectX 7.0a SDK compatible commercial demo? Syberia Demo 1.0.1

    It's another game...
    Note: This application works well on DirectX 7 compatible hardware... for example, it works well on a NVIDIA GeForce4 MX 440...

  • Syberia Demo (about 112.88 Megabytes)


  • Screenshot of the Demo



    Want to see enother DirectX 7.0a SDK compatible commercial demo? Starshatter Demo

    It's another game...
    Note: This application works well on DirectX 7 compatible hardware... for example, it requires minimum of Pentium II 400 Mhz...

  • Starshatter Demo (about 86.0 Megabytes)


  • Screenshot of the Demo Screenshot of the Demo Screenshot of the Demo



    Want to see more advanced demos written using the DirectX 7.0a SDK?

    NVidia and ATI have made available excellent webpages offering links to heaps of benchmarking and graphics demos for DirectX 7, 8 and 9.
    Additionally, search google or your favourite search engine for "DirectX 7 Demos" or "DirectX 9 Demos"...

  • http://www.nzone.com/object/nzone_downloads_nvidia.html
  • http://www.nvnews.net/benchmarks/index.shtml
  • http://www.ati.com/developer/indexsc.html (includes source code)


  • http://www.ati.com/developer/sdk/RadeonSDK/Html/Samples/Samples.html (includes DirectX 7.0a source code)




  • -= DIRECTX 9.0c SDK DEMOS =-



    Want to see an incredibly good DirectX 9.0c SDK Demo / Diagnostic program written by FutureMark Corporation?

    See exactly what the DirectX 9.0c SDK offers... and what it is capable of...
    Oustanding realtime graphical FX...

    Note: This application does not work fully on older (pre-DirectX 8.1) hardware... just simple tests for old hardware...
    For example, this demo does not work fully on a NVIDIA GeForce4 MX 440... just 1 of 4 tests is available on this not-so-old hardware...

  • 3D Mark 2003 v3.6.0 (about 178 Megabytes)


  • Screenshot of the Demo      Screenshot of the Demo



    Want to see another great DirectX 9.0c SDK Demo / Diagnostic program written by FutureMark Corporation?

    See exactly what the DirectX 9.0c SDK offers... and what it is capable of...
    Oustanding realtime graphical FX...

    Note: This application requires very recent hardware... make sure to check the required hardware specifications...

  • 3D Mark 05 v1.2.0 (about 283 Megabytes)




  • Want to see the latest and greatest DirectX 9.0c SDK Demo / Diagnostic program ever written by FutureMark Corporation?

    See exactly what the DirectX 9.0c SDK offers... and what it is capable of...
    Oustanding realtime graphical FX... remember... all this is realtime rendered and animated... not just static artistry...

    Note: This application requires very recent hardware... make sure to check the required hardware specifications...

  • 3D Mark 06 v1.0.2 (about 580 Megabytes)


  • Screenshot of the Demo      Screenshot of the Demo



    Want to see an advanced DirectX 9 Lighting Demo?

  • Real-Time High Dynamic Range Image-Based Lighting (about 20 Megabytes)



    Please, take a look at these demos... and use your own imagination... surely you have played a DirectX game or two?

    Then know that >our< software development tools allow you to create applications with the same outstanding capabilities,
    just heaps quicker... and better... utilizing the entire benefits of Borland C++ Builder and DirectX and
    visual rapid-application-development programming... save 90%+ of your incredibly valuable DirectX programming time...

    We at BCB-Tools.com cannot write outstanding demos like those shown above, mostly because we are limited by time and
    money and our development priorities are more inclined to what we can actually achieve, and we do not have the required
    skills to create demos as advanced as this one from MadOnion.com... our custom in-house demos are a little less
    "pretty" and maybe even a little "boring", but they still perform with outstanding capabilities...



    Our demos are designed more to teach >you< how to program using our tools, keeping as close to "standard" BCB
    applications as possible, rather than being designed as cutting-edge advanced 3d demo applications...
    remember that there is much more to the DirectX 7.0a SDK than just 3d graphics - remember sound, input devices,
    multiplayer networking, advanced 2d graphics, etc.

    We are C++ Builder component developers, and our skills are primarily in the field of converting the DirectX SDK's
    into next-generation Borland C++ Builder component libraries, hence we are not commercial quality demo writers... yet...



    Please take a long hard look at all our demos and use your imagination a little and extrapolate to your own skills...

    Thats the only real way you can figure out what our tools can do for you personally...
    Then you can realize just how little an investment in the TDx_Library really is...

    Sounds Blasting out of all hardware devices, under your applications complete control, with simultaneous 3d graphics,
    blindingly-fast 2d graphics, force-feedback input devices, multiplayer networking, etc.



    -= TDX_LIBRARY DEMOS =-



    To see our tools working in a complete massive realtime multiplayer online role playing game, take a look at the epic :-

  • Endless-Online


  • Screenshot of Endless Online, created using the TDx_Library      Screenshot of Endless Online, created using the TDx_Library      Screenshot of Endless Online, created using the TDx_Library



    Just imagine the possiblities... mixing the capabilities of our tools, with RAD programming and your skills... wow...
    Creating outstanding results with as little as 1% of "normal" programming code... wow!

    Your decision entirely... the tools do the trick, it's up to you to buy them and use them...



    By the way, if you can help us write BCBx or DirectX 7 or DirectX 9 demos, let us know...
    Especially if you are already skilled with the TDx_Library... any version...

    Note: Demo writers get FREE software development tools...



  • Want More Information? Click Below...


  • Target Market




















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