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LATEST NEWS - 24TH APRIL 2008
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BCB-Tools.com changes webpages all over the website frequently,
and much development happens offline daily, so this page explains
what's been happening at BCB-Tools.com most recently.
Important information regarding the development progress of the
TDx_Library and TDx9_Library is posted here regularly, as well as other
things such as TDx_Library images to download...
We suggest you visit this page once a week to catchup with
minor changes, once a month for major changes. Remember to Refresh your Browser...
News at the top is the most recent, and you can scroll down to older news.
Additionally, Join our Mailing List, or Register and we'll email you occasionally.
LATEST NEWS
Top
Latest News - 24th April 2008:
- - New Format v1.90 Help Files - Download Now!
Okay, I have been working on improving the BCB_Code_Generator, making sure things are working a lot better,
smoother, nicer even...
As an example of what is up and coming, please download and use the all new v1.90 help files.
These help files work with v1.62, v1.70 and v1.80 libraries as well as version 1.90.
Click here to download the v1.90 help files
Latest News - 5th April 2008:
- - v1.90, v1.00 Update
Well, from my recent catastrophic pc failure, I recovered, did not lose anything,
and i have now got my computers all back up and running as a multi-platform development environment.
I have continued to develop the TDx_Library v1.90 (for Registered Users) and am continuing to
enhance it where necessary before final release.
The v1.90 libraries could be released within a week, but I am continuing to improve them, so i have
decided to take as long as i require to be happy with the final product.
I will soon be removing previous versions from public download.
If you know anyone who wants to PIRATE my software, like usual, then tell them about the website now.
...
The TDx9_Library v1.00 has also been recreated (regenerated) in the last couple of weeks.
The bits that work, work fine.
The bits that still do not work, do not work.
Hence I can still release nothing, but it is progressing slowly.
The slowest bit? Doing all the icons and descriptions.
Imagine drawing 303 Unique icons, plus doing the descriptions for 25 Megabytes of source code.
A lot of work.
...
Considering I have earnt US$100 from this website in the past 6 months, while over 5000 copies of
my software have been downloaded, I can only afford to work on this part-time at best.
If only people would actually appreciate the effort and STOP STEALING MY SOFTWARE, i would be in a position
where I could develop a lot more.
But, alas...
It appears that professional computer programmers and computer software companies expect people to work
full-time for 10 years for $50,000 in payment over the entire ten years.
Not much reason for me todo anything really.
Latest News - 28th February 2008:
- - Latest Status Update
My main pc has died until i can afford to get it fixed,
and i am now relying on a older test and backup computer for daily work...
Where was I up to before my main pc died?
Well, i was in the middle of generating the TDx_Library v1.90,
upgrading the BCB_Code_Generator, the website, and writing lots of new demos...
I have fairly recent backups available, while i get my power supply or motherboard replaced.
Depends, it would be nice to have some money to get it fixed.
Meantime, i'll start working on some new stuff on this older shittier computer.
It's Windows ME, and it works fine, even if it's an AMD 1800.
oh, and by-the-way :-
Here is an example of the TDx9_Graphics_Library :-
Latest News - 5th January 2008:
- - About Your Demos and Applications
Many people, including myself, darren, wish to see what people have been able to create
using the TDx_Library... preferrably, v1.80...
Endless Online is really the only example I've seen that displays a semi-commercial application
utilized on a massive scale... using the TDx_Library to drive it's graphics and sounds and input...
I've a couple of times received some examples people have written, but i've never been able
to get them to compile on my pc, so i have not been able to improve them and distribute them,
with serious credit to the authors...
Sofar, the best i've been shown is a fractal generator... many thanks to it's author.
Please, if you have ever written anything that other people would like to see,
possibly even a demo or an intro to your stuff, then email me with your demos...
Please include source code iff possible, if you want me to clean it up and release it that is...
I will post the various examples onto the website as soon as I have vetted what they do, although,
the risk as to using these applications lies in the hands of the end-user, and BCB-Tools.com and the authors
of the demos are liable for zero damages as a result of installing or executing their application.
Anyways, please send me something I can display on the website, as proof that TDx works,
and works wonderfully well...
Latest News - 2nd January 2008:
- - About the TDx9_Library v1.00
I am currently also working towards creating the TDx9_Library v1.00, an all-new version of the existing TDx_Library,
as such, for Registered Users only who use Windows XP or Windows Vista.
This TDx9_Library v1.00 library is an all-new technology, based on existing TDx_Library technology,
and everyone is wondering what is happening with it...
Well, this library is MASSIVE compared to the TDx_Library... as such...
It's about 2.5 times the size... at least... plus much more...
It's a total of 303 Borland C++ Builder # components, much bigger than the TDx_Library's 107 components...
That is, the first library, the TDx9_Graphics_Library v1.00, is 2.5 Megabytes of Component Source Code alone.
Add to that all the rest of the Component Source Code... 25 Megabytes sofar, and counting...
Add to that all the rest... the help files, the examples, the documentation...
Take a look at this :-
- TDx9_Library Information
- TDx9_Graphics_Library Online Reference
See just how BIG it is?
No wonder it's taking some time.
Remember there's only me working on it.
Just darren, working on BCB-Tools.com, The TDx_Library, The TDx9_Library, The BCB_Code_Generator.
All of it, all by myself.
Thats a MASSIVE job, all by myself.
-=== AND I DO NOT GET PAID FOR IT ===-
Think about it, and REALIZE that if i ACTUALLY GOT PAID, then I could afford to hire someone to help me.
Latest News - 1st January 2008:
- - Investment Opportunity
If anyone is interested, you can view a pretty amazing investment opportunity at our Investors Wanted page...
... we are offering you the chance to buy into BCB-Tools.com, at a massive discount to asset backing...
... you can buy up to 10% of BCB-Tools.com ...
- - About v1.90
I am currently working towards creating the TDx_Library v1.90, an all-new version of the existing TDx_Library,
for Registered Users only.
This v1.90 library does not contain all that many improvements to the actual components, it's more that the
Library desperately needs more examples, a few minor bugfixes, maybe, and some little improvements.
I'm also quickly looking into adding MP3 and/or GIF and JPEG support, just so the components do a bit more.
19th December 2007:
- - About mini BCB-Tools.com
-= Goto: Mini BCB-Tools.com =-
It's called "Mini BCB-Tools.com", run by a guy called Kieron Cain.
These is now a serious, heavy-duty BCB-Tools.com Online Discussion Boards,
places to download and discuss stuffs - online now for our mutual convenience.
11th December 2007:
- - The TDx_Library v1.80 Installer Problem
Before this date, the 11th December 2007, the TDx_Library v1.80 Installer had some minor issues.
I have recently recompiled the Installer, and it appears to now be working 100%
Please re-download the TDx_Library v1.80 Installer after you read this notice,
and then re-run the auto-install (no need to uninstall first).
TDx_Library_Install_v180.zip
Or, PREFERRABLY :-
Download the Entire TDx_Library v1.80
9th December 2007:
- - The TDx_Library v1.80 ... FREE! -
now, you will note that you can now download all my currently available software for FREE, directly from the Downloads page...
it is so that you can all play with the latest stuff for FREE, and if you would like upgrades and improvements,
or you choose to release your software into the public domain for money, then you _must_ Register a copy.
After all, I pay for all of BCB-Tools.com development solely with the Fees gained from Registrations.
"@ only US$200 for all 5++ libraries, 107++ Borland C++ Builder DirectX 7.0a++ components for BCB v1,3,4,5,6++"
6th December 2007:
- Hello Everyone... Again...
you can see that i've been quite busy, rearranging some stuff.
Of note, you can now register my product, The TDx_Library v1.80 for just US$200 a copy,
all 107 components, and all working sweet, complete with an improved auto-installer!
Of note, you can now download the TDx_Library v1.62 databases and The BCB_Code_Generator v1.62 and generate
your own v1.62 libraries from literally nothing.
Of note, i will be working on The TDx_Library v1.90 and The BCB_Code_Generator v2.1 this month.
Hopefully, they will be ready sometime January-February 2008.
29th November 2007:
- Hello Everyone...
it's the 28th/29th Day of November 2007, 12:00am (midnight) my time.
after lots and lots of wierd stuff, for years, i've decided i have much more work todo to fulfill people like us and you, as we are all important, and computer programmers are a wierd bunch.
---
here is a suggestion :-
---
read the latest_news.htm or read the welcome_page or read this email :- it's kinda important, after so so long...
---
after years of wierd stuff happening to me especially in reality,
here is what i think i still have available somewhere :-
---
(a) The BCB_Code_Generator v2.0 and massive DirectX 7.0a databases for the TDx_Library v1.80, v1.90 (hopefully with full source code for the TDx_Library v1.80) and DirectX9 databases for the TDx9_Library v1.00 libraries), soon to be v2.1 for the rest of CBuilder 2006 or 2007
---
(b) The TDx_Library v1.62 and v1.80, fully documented, 107 DirectX 7.0a linked-multi Components for Borland C++ Builder v1,3,4,5,6, (maybe soon BCB 2006 or 2007, i cannot recall for commercial reasons)
---
(c) The TDx9_Library v1.00, vastly undocumented, 303 BCB Components 95% completed, about 25 Megabytes of 95% generated working C++ Builder v1,3,4,5,6,(2006/7?) linked-multi-components source code, in about 11? libraries (not entirely sure) + seriously massive databases for a whole serious bunch of sound and music stuffs.
---
Now, everyone has had a pretty good idea of what the TDx_Library is about.
Unfortunately, a hell of a lot of people want my time to work on this stuff.
A few people (very few) actually pay me for what i do (200 * 200 == $40,000 in 10 years) in Australia, about AUS$4000 a year (USD$3,400 a year) compared to the average wage earner in australia of AUS$37-70,000 per year)
This makes it really hard to finish the TDx_Library, BCB-Tools.com (all 8,000+ pages), the BCB_Code_Generator and the TDx9_Library all by myself.
(1) The TDx9_Draw_Library v1.00 is pretty well documented, 95% of it working - vastly compilable template BCB component code, 10 megs of fully documented code - almost all i think - 88-99%???
(2) TDx9_Sound_Library
thru to
TDx_Whatever_Library
...
(about 25 Mb of working vastly compilable template BCB component code, 95% working, undocumented)
Maybe I could (possibly with your or someone else's voluntary help) get the 5% completed and the rest fully completed and documented
---
Um, my software skills may (hopefully) be at least a little impressive, but my hardware aint the best, so here is what i got atm :-
(1) Semi-Working AMD Athlon 1.8 Mhz 256Mb running Windows ME pc (dial-up-internet-enabled) networked + to a Semi-But-Mostly-Working Windows XP (non-internet-enabled) Dual-Pentium 3.0 Ghz with 2 Meg good graphics, but nothing else even attractive.
(2) Hey... i just purchased two more dial-up modems on my Disability Support Pension (about 25% of average weekly wage, with no real money to do anything with), so _If I choose_ I can connect my 2 XP pc's (the last one is really shitty) plus I've still got some old hardware in the cupboard (P-133) i might be able to make into a pc or 2.
But dunno where to put the last ones to make them comfortable to work on (maybe one of the front rooms, if i can ever afford another desk.
Or maybe on mum's semi-crappy sewing machine, worn out from overuse that will help (i think i can find a desk there sometimes). in a house I pay AUS$140 per week rent for
out of my AUS$320 a week income.
---
Anyways, any help please? anyone? with anything?
I really don't have _anyone_ really, truly helping me complete this seriously immense task, and little to work with, to say the least.
Imagine what it's like to live well-below-the-poverty-line in my country, 25% of _average_ weekly income.
And have _all_ what I do todo every week.
Thank god Borland sent me a free copy of BCB 2006 Development Studio... a very little help, just much more work really.
- darren john dwyer
- http://bcb-tools.com
- www.bcb-tools.com
- admin@bcb-tools.com
oh, and by the way:
the Goverments of the Planet had me incarcerated inside a psychiatric high-security prison over the past 4+ weeks,
like anything designed to fuck me up.
15th October 2007:
- Update...
Yey... I am back on the horse, sometimes... :)
I have absolutely no idea where I am up to or what I am doing from day-to-day.
I will attempt to do some work on the TDx9_Library, my DirectX 9.0c version of my software.
I will most likely attempt some work on the TDx10_Library, my DirectX 10 version of my software.
I may work on improving the TDx_Library (you know, v1.90...)
Also, I have a whole bunch of the website to update (it's been a while)...
Thats about it.
Have a happy day :)
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