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    TDx_Draw_Library v1.90 Component Reference

    -= Click to navigate the reference =-
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    [ TDx_Draw::FlipToGDISurface() ]     [ next: GetAvailableVidMem() ]     [ prev: EvaluateMode() ]

    public:

         virtual bool __fastcall FlipToGDISurface();





    -= Go to the TDx_Draw description =-    TDX_DRAW::FLIPTOGDISURFACE()   [ component method ]

    • Description

        The TDx_Draw::FlipToGDISurface method will set the surface currently used by the GDI to be the primary surface.

        This is useful for ensuring that the display memory the GDI is using is visible to the user at the end of a page flipping application or making the GDI surface the primary surface so normal windows, such as dialog boxes, can be displayed in full screen mode.
        The hardware must have the DDCAPS2_CANRENDERWINDOWED capability to perform the latter action.

        If the method call fails, the OnError event will be triggered with one of the following values:
        DDERR_INVALIDOBJECT
        DDERR_INVALIDPARAMS
        DDERR_NOTFOUND

    • See Also
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