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class TD3DDevInfo_TextureManager : public TComponent
class PACKAGE TD3DDevInfo_TextureManager : public TComponent
class type : Wrapper
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DESCRIPTION
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The TD3DDevInfo_TextureManager component wraps the DirectX D3DDEVINFO_TEXTUREMANAGER structure which describes the status of the texture manager.
This component is used in the TDx_3DDevice::GetInfo() method to report the current state of the texture manager.
Statistics on the numbers of textures and the amount of memory being used by them are available.
In particular, NumUsedTexInVid and NumTexturesUsed can be used to calculate the percentage of textures in the last frame that were resident in video memory.
ie: Percentage = (NumUsedTexInVid * 100) / NumTexturesUsed
PROPERTIES
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Events
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ErrorValue
LastPri
NumEvicts
NumTexturesUsed
NumUsedTexInVid
NumVidCreates
Size
Thrashing
TotalBytes
TotalManaged
WorkingSet
WorkingSetBytes
METHODS
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Clear
EVENTS
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OnCreate
OnDestroy
OnError
SEE ALSO
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Properties
Methods
Events
See Also
TDx_3DDevice::GetInfo()