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    TDx9_Graphics_Library v1.00 Component Reference

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    [ TDx9_Graphics_Library::TD3DPaletteEntry ]     [ next: TD3DPresent_Parameters ]     [ prev: TD3DPShaderCaps ]

    class TD3DPaletteEntry : public TComponent
    class PACKAGE TD3DPaletteEntry : public TComponent

    class type : MultiWrapper


    -= Go to the TD3DPaletteEntry description =-    TD3DPALETTEENTRY   [ component ]

    • Description

      • The TD3DPaletteEntry component wraps multiple DirectX PALETTEENTRY structures defining the color and alpha values of the palette entries.

        This component is used by the TDx9_3DDevice::GetPaletteEntries() and TDx9_3DDevice::SetPaletteEntries() methods when defining or retrieving the palette.

        It is also used by the D3DXCreateTextureFromFileEx, D3DXCreateTextureFromResourceEx, D3DXCreateTextureFromFileInMemoryEx, D3DXCreateCubeTextureFromFileEx, D3DXCreateCubeTextureFromResourceEx, D3DXCreateCubeTextureFromFileInMemoryEx, D3DXCreateVolumeTextureFromResourceEx, D3DXCreateVolumeTextureFromFileEx, D3DXCreateVolumeTextureFromFileInMemoryEx, D3DXFilterTexture, D3DXLoadSurfaceFromFile, D3DXLoadSurfaceFromMemory, D3DXLoadSurfaceFromSurface, D3DXLoadSurfaceFromResource, D3DXLoadSurfaceFromFileInMemory, D3DXLoadVolumeFromFile, D3DXLoadVolumeFromMemory, D3DXLoadVolumeFromVolume, D3DXLoadVolumeFromResource, D3DXLoadVolumeFromFileInMemory, D3DXSaveSurfaceToFile, D3DXSaveTextureToFile, D3DXSaveVolumeToFile, D3DXSaveSurfaceToFileInMemory, D3DXSaveTextureToFileInMemory and
        D3DXSaveVolumeToFileInMemory functions of the TDx9_3DX_Library.


    • Properties
    • Methods
    • Events
    • SeeAlso
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