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    TDx9_Graphics_Library v1.00 Component Reference

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    [ TDx9_Graphics_Library::TD3DColorValue ]     [ next: TD3DDevInfo_D3DVertexStats ]     [ prev: TD3DClipStatus ]

    class TD3DColorValue : public TComponent
    class PACKAGE TD3DColorValue : public TComponent

    class type : Wrapper


    -= Go to the TD3DColorValue description =-    TD3DCOLORVALUE   [ component ]

    • Description

      • The TD3DColorValue component wraps the DirectX D3DCOLORVALUE structure which is used by several components to store color information.

        This component is used by the TD3DMaterial and TD3DLight components of this library to define color information.
        It also forms part of the TD3DXColor and TD3DXSHMaterial components of the TDx9_3DX_Library.

        Usually colors range from 0.0 to 1.0, with 0.0 being black, but higher and lower values can be used to create special effects. A negative value will result in a dark light that removes light from the scene and values higher than 1.0 result in a strong light that tends to wash out the scene.


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