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    Re: DX9?

    Author: BCB-Tools.com

    Date Posted: 2003-09-24 18:58:03



    Hi Lengo,

    DirectX9 contains everything available in DirectX 7 or DirectX 8, as well as additional DirectX 9 functionality.
    All DirectX7 or DirectX8 applications should run normally on a DirectX 9 pc.

    Does the version really matter? It depends on what you currently have available.
    BCB does not work well with the DirectX / Visual C++ style of programming, so we created the TDx_Library to make DirectX work in BCB as if DirectX were an integrated part of BCB programming.

    Without the TDx_Library, DirectX programming is still painful using BCB.
    With the TDx_Library, DirectX programm with BCB is easy.

    It boils down to what is available now, which is BCB + DirectX 7.
    DirectX 7 is older, but still contains an enormous amount of untapped functionality, especially with BCB.
    And we are working on a DirectX 9 version of the TDx_Library.

    Which compiler is best? We think Borland C++ Builder is the best compiler, mostly because it is truly visual programming.
    The only thing that lets BCB down is the fact that you cannot program DirectX very easily - without our components.
    Add our TDx_Library to BCB, and you have truly visual Rapid Application Development DirectX programming.

    Can BCB do the job? Well, the demos kind of prove that the entire TDx_Library concept is possible.

    The reason there are no books / etc. for programming BCB + DirectX is that it is relatively painful todo anything at all with BCB and DirectX without the TDx_Library.

    Writing a complete game? I think so. Many an application has been created using BCB.

    Hope this helps,
    Darren Dwyer,
    http://BCB-Tools.com




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This page is Copyright © 2007 Darren John Dwyer, Australia. All Rights Reserved.
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