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    TDx_Sound_Library v1.90 Component Reference

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    [ TDx_SoundBuffer::ReadFromStream() ]     [ next: Restore() ]     [ prev: Play() ]

    public:

         virtual bool __fastcall ReadFromStream( dword pBytesToRead, byte* pSoundData, dword* pBytesActuallyRead );





    -= Go to the TDx_SoundBuffer description =-    TDX_SOUNDBUFFER::READFROMSTREAM()   [ component method ]

    • Description
    • Parameters

        BytesToRead
        The BytesToRead parameter defines the amount, in bytes, of sound data to read from the current .wav file.

        SoundData
        The SoundData parameter references the array of bytes that will be used for holding the sound data read from the current .wav file.

        The provided byte array must be large enough to contain the amount of data specified by the BytesToRead parameter.

        This parameter may be set to one of the pointers returned by TDx_SoundBuffer::Lock() to read sound data directly into the sound buffer.

        BytesActuallyRead
        The BytesActuallyRead parameter will reference the amount, in bytes, that was actually written to the SoundData parameter if this method returns successfully.


    • See Also
    • Top





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