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    TDx_Sound_Library v1.90 Component Reference

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    [ TDSBCaps::PlayCpuOverhead ]     [ next: Size ]     [ prev: Flags ]

    __published:

        __property dword PlayCpuOverhead = { read=FGetPlayCpuOverhead, write=FSetPlayCpuOverhead, default=0 };




    -= Go to the TDSBCaps description =-    TDSBCAPS::PLAYCPUOVERHEAD   [ component property ]

    • Description

        The PlayCpuOverhead property represents the percentage of main processing cycles needed to mix this sound buffer.
        For a hardware buffer the value will be 0, for a software buffer, the value will depend on the buffer's format and the speed of the system processor.
    • See Also
    • Top





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