[ TDIEffect ]
[ next: AxesCount ]
public:
__property dword* Axes = { read=FGetAxes, write=FSetAxes, default=NULL };
If you would like to submit additions or improvements to this page, click: admin@bcb-tools.com.
DESCRIPTION
Top
See Also
The Axes property references an array of TDIEffect::AxesCount DWORD's identifying which axes the effect is to be applied to.
The setting of DIEFF_OBJECTIDS or DIEFF_OBJECTOFFSETS in TDIEffect::Flags will determine how the values contained in the array are interpreted.
Up to 32 axes may be associated with a single effect, but the list cannot be changed once it has been set.
SEE ALSO
Top