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    TDx_Input_Library v1.90 Component Reference

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    -= Go to the TDICondition description =-   Component: TDICONDITION::NEGATIVECOEFFICIENT

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    [ TDICondition ]     [ next: NegativeSaturation ]     [ prev: ErrorValue ]

    public:
         __property long NegativeCoefficient[dword pArrayIndex] = { read=FGetNegativeCoefficient, write=FSetNegativeCoefficient };

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    DESCRIPTION

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    The NegativeCoefficient property defines the coefficient constant applied to an axis on the negative side of the offset value.

    This property is ignored and TDICondition::PositiveCoefficient is used for both positive and negative coefficients if support for separate coefficients is not available.

    The coefficient is used as a multiplier to scale the effect and can range from -10,000 to 10,000 where the extreme values represent the maximum force output the device is capable of producing in either direction.

    For example, this value may determine how fast a spring effect's force would increase as a device moved along an axis away from the offset value.




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