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    TDx_Draw_Library v1.90 Component Reference

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    [ TDx_DrawSurface::SetPriority() ]     [ next: SetPrivateData() ]     [ prev: SetPalette() ]

    public:

         virtual bool __fastcall SetPriority( dword pPriority );





    -= Go to the TDx_DrawSurface description =-    TDX_DRAWSURFACE::SETPRIORITY()   [ component method ]

    • Description

        The TDx_DrawSurface::SetPriority method will define the management priority level for a texture.

        This method only works with managed textures, which are removed in order of the least recently used texture first. The priority level indicates which texture will be removed first if two textures have the same "last use" time stamp.

        If the method call fails, the OnError event will be triggered with the following value:
        DDERR_INVALIDOBJECT

    • Parameters

        Priority
        The Priority parameter defines the new texture-management priority to be set for the texture.


    • See Also
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