[ TDDPixelFormat ]
[ next: LuminanceBitMask ]
[ prev: LuminanceAlphaBitMask ]
public:
__property dword LuminanceBitCount[dword pArrayIndex] = { read=FGetLuminanceBitCount, write=FSetLuminanceBitCount };
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DESCRIPTION
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See Also
The LuminanceBitCount property defines the number of luminance bits per pixel in a luminance or luminance alpha
surface.
SEE ALSO
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