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__published:
__property dword ZBufferHigh = { read=FGetZBufferHigh, write=FSetZBufferHigh, default=0 };
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DESCRIPTION
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See Also
The ZBufferHigh property defines the highest z-value within the source rectangle that may be copied to the
destination surface when the TDDBltFX::FX->DDBLTFX_ZBUFFERRANGE flag is set.
SEE ALSO
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