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    TDx_3DI_Library v1.90 Component Reference

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    [ TDx_3DDevice::EnumTextureFormats() ]     [ next: GetCaps() ]     [ prev: EndStateBlock() ]

    public:

         virtual bool __fastcall EnumTextureFormats( void* pArg );





    -= Go to the TDx_3DDevice description =-    TDX_3DDEVICE::ENUMTEXTUREFORMATS()   [ component method ]

    • Description

        The TDx_3DDevice::EnumTextureFormats() method will retrieve a list of supported texture formats from the device driver.

        This method may not reveal newly implemented texture formats for some devices.
        If the format is required, try creating a surface of that format and if creation succeeds the format is supported.

        This method will trigger a TDx_3DDevice::OnEnumTextureFormats() event for each texture format enumerated.

        If the method call fails, the OnError event will be triggered with one of the following values:
        DDERR_INVALIDOBJECT
        DDERR_INVALIDPARAMS

    • Parameters

        Arg
        The Arg parameter references application defined data to be passed to the OnEnumPixelFormatsCallback() event for each texture format enumerated.


    • See Also
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