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    TDx_3DI_Library v1.90 Component Reference

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    [ TD3DLVertex::z ]     [ prev: y ]

    public:

        __property D3DVALUE z[dword pArrayIndex] = { read=FGetz, write=FSetz };




    -= Go to the TD3DLVertex description =-    TD3DLVERTEX::Z   [ component property ]

    • Description

        The z property contains a D3DVALUE specifying the Z model coordinate of the vertex.

        This property is unioned with the Z property of this object.

        The vertex position is defined relative to the origin specified for the objects model space.
    • See Also
    • Top





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