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TDx_3DI_Library v1.90 Component Reference
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[ TD3DDeviceDesc::DeviceZBufferBitDepth ]
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[ prev: DeviceRenderBitDepth ]
__published:
__property dword DeviceZBufferBitDepth = { read=FGetDeviceZBufferBitDepth, write=FSetDeviceZBufferBitDepth, default=0 };
TD3DDEVICEDESC::DEVICEZBUFFERBITDEPTH
[ component property ]
- Description
The DeviceZBufferBitDepth property defines the device's z-buffer bit depth.
Possible values are one or more of the DirectDraw bit depth constants:
DDBD_8
DDBD_16
DDBD_24
DDBD_32
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