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GLOSSARY
REFERENCE
Below you will find the glossary reference for 'D3DTOP_BUMPENVMAP'
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D3DTOP_BUMPENVMAP
[ TDx_3DI_Library ]
[ next: D3DTOP BUMPENVMAPLUMINANCE ]
[ prev: D3DTOP BLENDTEXTUREALPHAPM ]
Perform per-pixel bump mapping, using the environment map in the next texture stage (without luminance). This operation is supported only for color operations
(D3DTSS_COLOROP).
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