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GLOSSARY
REFERENCE
Below you will find the glossary reference for 'D3DLIGHT7'
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D3DLIGHT7
[ TDx_3DI_Library ]
[ next: D3DLIGHTINGCAPS ]
[ prev: D3DFOGMODE ]
The definition of the internal DirectX D3DLIGHT7 object is as follows:
struct D3DLIGHT7 {
D3DLIGHTTYPE dltType;
D3DCOLORVALUE dcvDiffuse;
D3DCOLORVALUE dcvSpecular;
D3DCOLORVALUE dcvAmbient;
D3DVECTOR dvPosition;
D3DVECTOR dvDirection;
D3DVALUE dvRange;
D3DVALUE dvFalloff;
D3DVALUE dvAttenuation0;
D3DVALUE dvAttenuation1;
D3DVALUE dvAttenuation2;
D3DVALUE dvTheta;
D3DVALUE dvPhi;
};
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