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    GLOSSARY REFERENCE

    Below you will find the glossary reference for 'D3DFILLMODE'
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    D3DFILLMODE

    [ TDx_3DI_Library ]     [ next: D3DFIXED ]     [ prev: D3DERR ZBUFF NEEDS VIDEOMEMORY ]

    Text and description quoted verbatim from Microsoft DirectX 7 help file, included here for convenient reference.

    The D3DFILLMODE enumerated type contains constants describing the fill mode. These values are used by the D3DRENDERSTATE_FILLMODE render state in the D3DRENDERSTATETYPE enumerated type.

    typedef enum _D3DFILLMODE {
    D3DFILL_POINT = 1,
    D3DFILL_WIREFRAME = 2,
    D3DFILL_SOLID = 3
    D3DFILL_FORCE_DWORD = 0x7fffffff,
    } D3DFILLMODE;

    D3DFILL_POINT
    Fill points.
    D3DFILL_WIREFRAME
    Fill wireframes. This fill mode currently does not work for clipped primitives when you are using the DrawPrimitive methods.
    D3DFILL_SOLID
    Fill solids.
    D3DFILL_FORCE_DWORD
    Forces this enumeration to compile to 32 bits in size. This value is not used.





























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