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    GLOSSARY REFERENCE

    Below you will find the glossary reference for 'D3DERR_INVALIDRAMPTEXTURE'
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    D3DERR_INVALIDRAMPTEXTURE

    [ TDx_3DI_Library ]     [ next: D3DERR INVALIDSTATEBLOCK ]     [ prev: D3DERR INVALIDPRIMITIVETYPE ]

    Ramp mode is being used, and the texture handle in the current material does not match the current texture handle that is set as a render state.




























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